Showing posts with label digital consciousness. Show all posts
Showing posts with label digital consciousness. Show all posts

1.01.2018

Black Mirror: USS Callister.


I should have started blogging about various Black Mirror episodes back when I first started watching, so that's what I get for being lazy. I will start with the season four premiere, and then at some point this year go back and muse over the likes of "Fifteen Million Merits," "White Christmas," "Men Against Fire," etc. As always, there are spoilers.

Season four starts with "USS Callister," about a tech genius, Robert Daly, who created the code for a massive online multiplayer game platform called Infinity. The episode begins with Robert as captain of the Callister, guiding his small crew through an easy engagement with a known villain; we then see that it is his own personal version of the game, which he gets to go home and 'play' every evening. Aww, sweet.

In real life Robert is quite socially awkward, with none of the bravado he can display on the Callister (nor anyone fawning over his more mild accomplishments, as the ship's crew does). It's easy to see that he can be the confident hero in the game that he cannot be in life, something that we are perhaps too familiar with in this contemporary world. However, the true Black Mirror hitch comes to the fore soon enough: Captain Daly's crew are digital copies of people he knows from work at Infinity. Digital copies who are aware of their existence and retain memories of their life outside of the game.

Overall the episode is already one of my favorites, not just because of but due in part to its homage to the original Star Trek series, and it hits just the right notes without being hammy or heavy-handed. There's a Khan-like enemy, southern California-cum-alien planet locales, and a climax that includes every element necessary to be the average climax (trickery, a race against the clock, a closing wormhole, a dangerous shortcut). The switch to the new, J.J. Abrams style at the end, with the giant lens flares, high-key palette and swooping camera movements was absolutely spot-on.

By virtue of the, for all intents and purposes, sentience of the digital copies, "USS Callister" also features one of my favorite plot conventions, which is showing how characters behave in two vastly different situations (much like the before-and-after lives of Walking Dead characters). Most of the ship's crew come off as upbeat, carefree, shallow people at their jobs at Infinity, but placed inside of the game (due to crossing Robert in some truly minor way), the shallow become deep; the carefree, sacrificial; the meek, brave. They become versions of themselves they would otherwise never know, face fears they would never contemplate, the irony being that back in the real world, they are none the wiser.

The episode also deals with one of my favorite quandries, the 'dying to escape' option. It is an echo of the general idea that life is a prison we can only escape through death; for the digital copies, the Callister is that very real prison, and with Captain Daly ruling as an 'asshole god' their only hope to be free is to ultimately delete themselves. They know this is an action, like death, they cannot undo; furthermore, even if there were an afterlife, it does not exist in the realm of artificial intelligence. There is no hope, and yet the crew chooses to abide by the old Klingon maxim: "It is better to die on your feet than to live on your knees."

But there is yet much more to this episode, much to ponder, so it's time to go down the rabbit hole.

8.07.2013

Who wants to live forever?

Doesn't matter. Futurists, scientists, and multimillionaires are hard at work finding ways to ensure that a pesky thing like the life cycle becomes obsolete. I read with much interest an article on livescience.com about the Global Future 2045 International Congress held in New York this past June, during which much ado was made about uploading human brains so that our minds can live on well past our 'best by' date.

I will quote directly:

[Martine] Rothblatt introduced the concept of "mindclones" — digital versions of humans that can live forever. She described how the mind clones are created from a "mindfile," a sort of online repository of our personalities, which she argued humans already have (in the form of Facebook, for example). This mindfile would be run on "mindware," a kind of software for consciousness. "The first company that develops mindware will have [as much success as] a thousand Googles," Rothblatt said.

But would such a mindclone be alive? Rothblatt thinks so. She cited one definition of life as a self-replicating code that maintains itself against disorder.* Some critics have shunned what Rothblatt called "spooky Cartesian dualism," arguing that the mind must be embedded in biology. On the contrary, software and hardware are as good as wet ware, or biological materials, she argued.


The title of her talk? "The Purpose of Biotechnology is the End of Death."

The concept isn't startlingly new; in this summer's Man of Steel, Jor-El is no longer a hologram in the Fortress of Solitude by way of a crystal - he is his actual consciousness uploaded into a ship's mainframe (via pretty much a flash drive). The father that Clark Kent interacts with is a three-dimensional digital clone, with Jor-El's memories, personality, and love.

Further:

By 2045, "based on conservative estimates of the amount of computation you need to functionally simulate a human brain, we'll be able to expand the scope of our intelligence a billion-fold," [Ray] Kurzweil said.

[Dmitry] Itskov and other so-called "transhumanists" interpret this impending singularity as digital immortality. Specifically, they believe that in a few decades, humans will be able to upload their minds to a computer, transcending the need for a biological body. The idea sounds like sci-fi, and it is — at least for now. The reality, however, is that neural engineering is making significant strides toward modeling the brain and developing technologies to restore or replace some of its biological functions.

So, if someone wishes to surpass their mortal limitations - or even if perhaps they are paralyzed and somehow medical science is not quite up to par yet - they can upload their mind and live in a computer. Or something.

I'm no Luddite; this stuff sounds pretty cool. But I do have two main contentions.

Regardless of the speed and complexity that computers achieve in the future, how can we leave biology out of the picture and still believe that total replication of the human mind is possible? It has been incredibly helpful to describe brains in computational terms, but brains are not only computers, and they are not digital, and they certainly weren't created by man. Any mind clone will only ever be a cold calculation, a shadow of the person it claims to be. If people are okay with that, fine; pull up that creepy avatar of your grandmother and shoot the breeze.

Shakespeare's Hamlet said that death is the undiscovered country "from whose bourne no traveler returns." Ultimately we fear death because we have no idea what truly comes next - or because the idea of total annihilation is unacceptable. We will always try to find ways to cheat death, but is that really the answer? Sometimes things are the way they are because that's the way things are. Death is awful - but it also gives live all of its meaning. Perhaps if we focused more of our energy on living correctly and preparing for the end, facing it instead of running from it, we wouldn't be so scared.

But, I could be wrong. In 2045, or later, mind clones might be beautiful digital copies of loved ones we otherwise would never speak to again. In the year 2525 my consciousness just may be tooling around in a digital neighborhood with my digital consciousness friends, reminiscing on the days when most of the population still lived on Earth instead of scattered across the Milky Way.

Only time will tell.



*as opposed to, say, an unborn child